Metaphysics
Table of Contents

Metaphysics (2022)
(dice and dominoes)
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Music: The Moldau (Bedřich Smetana)
Metaphysics is a pair of sculptures: a domino made of dice, and a die made of dominoes.
This page explains the Meaning, Making, Math, and Code of Metaphysics. It's a very long page, so use the table of contents to more easily navigate.
A secret pattern that only reveals itself in the dark!
Jump to Dimensionality and Topology for details
I plan to someday build a much larger version of Metaphysics. The sculptures you see here are works in their own right, but I consider them small models — in fact, the smallest possible models I could have built.
In creating these models, I completed much of the research and developed much of the technical infrastructure I'll need to make the larger versions. For example, I can use the exact same math and code at larger scales by simply changing a few parameters.
My dream is to install the larger sculptures in a very specific location at Stanford (my alma mater): Lomita Mall Green North, a small grassy area between the Physics department and the Math and Philosophy departments:

Stanford University: Lomita Mall Green North
(Google Street View)
I can think of no more fitting home for Metaphysics.
A major goal of my work so far is inspiring enthusiasm and support for this project. If you want to support my efforts, and especially if you could help put me in touch with the right people at Stanford, please reach out to me.
Thank you!
Meaning
Metaphysics is a yin and yang of sorts that explores the duality between determinism and randomness, between fate and chance. It manifests the interplay between fundamental, microscopic laws and emergent, macroscopic properties. Its title references both metaphysics the philosophical discipline and a meta perspective on physics.
Domino of Dice

Domino of Dice
The domino of dice is at first glance a contradiction. A domino is the quintessential symbol of determinism, of certainty, of fate. Dominoes fall; they don't un-fall. Playing dominoes amounts to lining them up end to end, numbers matching. A die is almost opposite: it's the quintessential symbol of randomness, of probability, of chance. Dice roll unpredictably. Playing dice amounts to betting on entirely stochastic outcomes. And yet here we see a domino composed of dice! What sense could this possibly make?
Quantum Mechanics, Entropy, and Emergence
As strange as it may seem, the domino of dice reflects our best understanding of modern physics, of how the universe works. Quantum mechanics, in particular, tells us that at the scale of the tiny components of our world — electrons, atoms, and fields — there is probability, not definiteness. In fact, this randomness is irreducible, as the famous Heisenberg uncertainty principle makes concrete.
The Heisenberg uncertainty principle states:
To understand why this means uncertainty is irreducible, it's not necessary to know what these quantities mean. It's enough to see that the left side of the equation corresponds to uncertainty, and the on the right side is greater than zero. So, this equation says uncertainty has a nonzero lower bound.
But for those who are curious to know the details, and are the standard deviations of position and momentum, respectively — e.g. of a particle). And is the reduced Planck constant. Position and momentum are complementary variables, meaning it's impossible to measure them both with perfect accuracy at the same time.
The uncertainty in what we observe in experiments is not due to a lack of skill. No matter how good we ever become at making measurements, that randomness will never vanish. Achieving 100% certainty is impossible not just in practice but in principle.
But quantum mechanics is just a theory, so might it be wrong? Yes, but only in a very limited sense.
Over a century after quantum mechanics was formulated, not a single experiment has contradicted it. This means any future theory that suceeds quantum mechanics must also agree with all of those experiments. In other words, it must expand on quantum mechanics rather than invalidate it, in the same way that Einstein's theory of gravity (general relativity) expanded on Newton's theory of gravity but didn't invalidate it. (Newton's theory is so accurate that it's still used to send rockets into space!)
And yet, at the scale of human beings, the world exhibits none of this randomness, despite being made of smaller pieces that do. The macroscopic universe has a predictablity that the microscopic universe lacks. Eggs crack; they don't un-crack. Wood burns; it doesn't un-burn. Dominoes fall; they don't un-fall.
How can this be, that small pieces with randomness constitute a large object without it? The reasons are complex, but there are two worth remembering:
- Roughly speaking, uncertainty is lower when mass is higher, and everything in our everyday experience is large compared to the tiny particles of nature, just as the domino is large compared to the dice that make it up.
- Entropy tends to increase, and the universe started in a low entropy state. Entropy simply refers to the number of possibilities. There are far more ways for eggs to be cracked than whole, for wood to be burnt than not, for dominoes to be fallen than upright. So, even when what happens is random, it tends toward higher entropy states.
The Unmoved Mover
There's also a philosophical dimension to the domino of dice. It's perched precariously on its balance point, in unstable equilibrium, with its center of mass directly over the axis of rotation. The slightest breeze would make it fall, but in which direction we can only guess. But usually, when we think of dominoes falling, we imagine a long line of them, one hitting the next, hitting the next, and on and on. But here, there's only one domino, which begs the question: if it falls, what caused it to?
Dominoes falling down
This manifests the age old philosophical concept of the "unmoved mover", introduced by Aristotle — in a work fittingly called Metaphysics. The unmoved mover is an attempt at answering the fundamental dilemma of determinism. If everything is ultimately a chain of causes and effects, what was the first cause? What happened without anything happening prior? That quandary, still unresolved well over two milennia since Aristotle made his best effort, is what this sculpture contemplates with its delicate balancing act.
Die of Dominoes

Die of Dominoes
The die of dominoes is also at first glance a contradiction, but one of a different sort. Its constituent pieces are entirely predictable: dominoes lined up end to end with matching numbers. And yet its whole is entirely probabilistic: a die, in mid roll, that could land on any side. Since the domino of dice reflects our best understanding of how the universe works, does the die of dominoes represent the opposite?
Chaos, Information, and Emergence
On the contrary, it also represents our best understanding of modern physics. Chaos theory shows us that, even if the fundamental laws of nature were entirely deterministic, it would still be impossible to predict what would happen in general. Events at larger scales are highly probabilistic, if not completely random. Such randomness emerges from small scale components, even if those components are entirely predictable.
More specifically, chaos says that any difference between the state of a system and what we measure it to be will quickly become extremely large as the system evolves. In a chaotic system, an arbitrarily small difference magnifies exponentially quickly, so that in short order the behavior of the system becomes totally unpredictable.
A simple example of a chaotic system is the double pendulum (or 2-pendulum): a pendulum attached to a pendulum. The animation below shows ten 2-pendula, each beginning at a position meters away from its nearest neighbor. Even with a perturbation this absurdly small — a tenth of a picometer! — the 2-pendula quickly diverge from each other on the order of meter, easily visible to the naked eye.
Ten 2-pendula
Perturbed by increments of 0.1 picometers
In general, -pendula are chaotic when , and they diverge seemingly ever more quickly. As one example, the animation below shows five 5-pendula, each peturbed by the same distance as above ( meters). As with the 2-pendula, the 5-pendula diverge rapidly (and are entertaining to watch!).
Five 5-pendula
Perturbed by increments of 0.1 picometers
Akin to the uncertainty of quantum mechanics, this unpredictability is unavoidable and irreducible. It's not for lack of computing power or calculational ability or cleverness. It's simply the way the world is. No matter how good we ever become at making measurements, we will be unable to make accurate predictions at large scales and over long time horizons. Chaos will still reign.
There's another, more familiar sense in which uncertainty emerges from certainty, and it's due to lack of information. A rolling die in the real world, where friction and dampening effects will ultimately cause the die to stop rolling, is not a chaotic system. In principle, we could predict which number it would settle on, if we knew with great accuracy how fast and in which direction it was spinning, how far it was above the surface, the material properties of the surface, and so on. But in practice, of course, we typically have no access to such information and no ability to calculate fast enough what would happen. So, in practice, we can best describe a rolling die as random.
Die rolling
The die of dominoes is perched on its axis, in unstable equilibirum, as if in mid roll. Onto which side it will fall, we can only guess.
The die of dominoes is the dual, or the complement, of the domino of dice. It is the yang to the other sculpture's yin.
Randomness and Computability
These sculptures are motivated mathematically, not just metaphorically. For one, they exhibit two different kinds of randomness.
Normal and Uncomputable Numbers
The dice in the domino of dice are truly, utterly random: there is no pattern in the numbers. They are a manifestation of what's called a "normal" number in mathematics. A normal number has random digits, no matter how they're written, whether in base 10 with digits 0 through 9, base 2 with digits 0 and 1, or otherwise. Every possible sequence of digits, of every possible length, occurs equally often. There are no global patterns.
The dice also reflect another type of number: an "uncomputable" one. For an uncomputable number, there is no process by which the number can be calculated. One example is omega (), also called a Chaitin constant after mathematician Gregory Chaitin. Omega is normal and uncomputable, and provably so: its digits are completely random, and we can never compute them.
If this doesn't astonish you, pause for a moment to reflect on how truly strange it is. Here is a number we can name and prove things about, and yet we can never write it down.
Computable... and Normal?
But there's another kind of randomness, of indeterminacy, that the number pi perfectly exemplifies. Pi is widely believed to be a normal number, since there's no discernible pattern in its digits. People have calculated over a trillion digits of pi to look for such a pattern, but none has been found. And yet, there's no proof that pi is normal — or that it isn't.
But even if pi is someday proven to be as random as it appears, it's a very different sort of random than omega, since pi is eminently computable. We can easily calculate as many digits of pi as we like, using a simple deterministic process. Somehow, a completely nonrandom algorithm produces digits that are completely random, rather like how the deterministic dominoes produce the probabilistic die.
Pi as an Infinite Product
This analogy is made concrete in the die of dominoes, because the sequence of dominoes that constitute the die are an explicit representation of pi! However, it's not the one we're all familiar with: 3.1415926535... (the base 10 decimal expansion). There are more unusual ways of representing pi that are more "domino like" because they use fractions, and a domino is a literal fraction: two numbers, separated by a line. One famous example is the Wallis product, published in 1656 by mathematician John Wallis:
It's a wonderful coincidence of notation that the symbol for a product is (uppercase pi), and that the formula above uses it to represent (lowercase pi)!
What's astonishing is that this product is exactly in the infinite limit, meaning it gets closer to the more terms we include. Pause for a moment to appreciate how remarkable this is: all we're doing is multiplying numbers slightly more than 1 by numbers slightly less than 1, getting closer to one each time, and it just so happens that this produces an exact multiple of pi!
The die of dominoes uses an adapted, or "domino-ified" version of the Wallis product. Dominoes are not base 10 but rather base 7, since they use digits 0 through 6, and they "divide by 0" in the sense that 0 can be in the "denominator" position of the domino "fraction".
The "dividing by 0" is not a problem here because each 0 is just a symbol that need not correspond to the abstract concept of zero as it normally would. This symbol could be anything at all: a scribble, an emoji, or anything else. On dominoes, it's just a blank: the lack of a symbol!
So, the "domino-ified" Wallis product makes a few small adjustments to the equation:
This produces a sequence of domino fractions:
The surface of the die is tiled by exactly this sequence of dominoes, making it a direct manifestation of the number pi and the strange duality between randomness and determinism that number embodies.

Sequence of domino fractions
A "domino-ified" Wallis-like product for pi